2,500 (+300 Bonus) V-Bucks giveaway
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Grand Prize: 2,500 (+300 Bonus) V-Bucks

About the game:

"Royal battles" is the principal trend of this year. Multi-million dollar earnings, prohibitive online, top ranks in Steam and Twitch ratings. It feels as though they will be in pursuit games - not just in shooters. PCs have been inhabited by representatives of this genre and consoles catch gadgets Android and iOS, and soon will change to irons with microwaves.

For all, the genre has been a revelation like the look of the very first multiplayer shot, for the remainder - just an alternate to this disgusting MOBA, "tanks" and other internet joys on obligation. "Royal battles" could be treated differently, however everyone has heard of these. This isn't accurate, although It is said that from the Amazon's jungle lives a tribe of savages who do not know about the battle royale.

Like every royal household, this category of shooters gave birth for their own luminaries, outsiders, and "white crows." Fortnite: Battle Royale is a pop star position sins, the brand with its achievements, and flaws.

A hundred men and one map

Those who see the Battle Royale of Kosyun Takami or, even more likely, watched the film of the same title will comprehend the principles of battle royale from the video game structure. All these are shooters where rivals fight each other for survival on a map of size that is impressive. Up to hundreds of players participate in one match. The extent is its ilk from classics like Counter-Strike and the main difference between the Battlegrounds of PlayerUnknown.

Participants start literally or so the extraction of gear and weapons becomes a priority. Complicating the process is that the boundaries of the playing area are narrowing, so the cyclists do not live here for quite a while. Went beyond the safe zone? Slowly but surely died. You yawned? You died. Unlucky with the equipment? You're dead. Held out longer than the remainder? Well done!

This simple formulation is replicated to one degree or another by all of the "royal battles." Epic Games, the Gears of War and Unreal Tournament series' knowledgeable writers, did not become smart. Seeing the new cooperative "survival game" Fortnite: Conserve that the World isn't especially interesting to anyone, the developers for a couple of months, practically in their knees, screwed on it a totally free, independent "deathmatch" scuffle style. And they broke the lender, having managed to not include almost nothing fresh to the formula of this "royal battle."

The game starts with 99 other players throwing you across the island out of a college bus flying into a balloon (do not ask) from the company of you. At the very least, the bus will help not and to control the flight to land God knows where. We landed - frantically looking for firearms and other gear, trying to not become a victim of competitions or even the "storm," which slowly compresses the passing ring. At first glance - the exact identical PUBG, more absurd and just brighter. However, the gaps, together with the complete similarity of the two jobs, are not just cosmetic.

Already in the landing phase, it can be observed that the card in the sport is much more modest than that of the top competitor with the same amount of gamers. Consequently, opponents each square meter of space's concentration is higher, the parties are the shooting begins earlier, and somewhat shorter. True, this doesn't save Fortnite from the primary gameplay misfortune of "royal battles."

That trouble is speed. Twitchy, like an epileptic encephalogram. Here sometimes, the line moves reasonable or fun, although this is common for all multiplayer shooters. It's possible to run for 5 minutes from green lawns and attempt to find at least something helpful in cleaned houses then unexpectedly catch a stray bullet, become a casualty of a sniper, or step into the snare left by another player, meaning instant death.

A man and his pickaxe

But traps are not the only surprise which players can use to make you another "joyful." A vital characteristic of Fortnite is construction. The alternative is not typical for shooters in general, and also for "royal battles" in particular.

Components (timber, rock, and metal) could be mined from anywhere using the non-childish pickaxe. Available from the start, the tool easily converts houses, trees, and automobiles into building materials. In, and firearms particular explosives , also benefit in the cause of total destruction.

The sources obtained from "vandalism" allow you to craft items right on the head: you use ready-made blocks through a fast menu. The most obvious applications for building will be to nearly immediately build a fortification in a field that is clean, shed the wall in front of the nose of the enemy, or grow higher. Because of this, from the middle of the game, "crowded" areas are cluttered with slanting huts, stairs leading to nowhere, and other pyramids from straws and vines.

The opportunity to show the talent of an architect will be encouraging. Nevertheless, it is in demand in theory. In training, you forget about it. Getting lost in this disgrace is more easy than taking advantage of it In regards to actions. So in a deathmatch game that is conventional, building is into an player of academic interest. Fans may calmly tinker with all the designer instrument waiting for the style of a "calm" sandbox. However we came here to fight, right?

And there's something! There are a number of weapons: from the added shotgun to guided missiles. Some are far much better for variety, other - such as long. Each gun consumes cartridges of its caliber only. Their rarity determines the worth of these instruments of death by color-coding. At the identical time, upgrades realistic ballistics, and strategic tricks can't be anticipated.

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