Navaja Knife Fade giveaway
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Navaja Knife Fade *

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Grand Prize: Navaja Knife Fade

About the game:

Fans of Counter-Strike are a unique audience. A number of them are still arguing about the superiority of version 1.5 over 1.6, let alone a complete remake on the new engine! A previous attempt to replace the obsolete 1.6 happened in 2004 and rather collapsed: Counter-Strike: Source looked great and flaunted believable physics, however, pro-gamers vehemently refused it. Running feels distinct, and grenades fly curiously, and...

GO and Supply are separated by as much as eight decades. Valve had lots of time craft, comprehend, and to weigh a remake, in which everything will be proper. And thus, the simple idea in GO didn't go a millimeter: 2 groups of five (or more) individuals, "villains" and fighters against terrorism. Fight to the last survivor. Terrorists are primarily amused by obeying key factors and holding hostages, when the "forces of good" of these hostages are trying to free, and also the bomb and its owners are neutralized. And not vice versa.

The key of Counter-Strike's popularity lies in its ease (although there's always room for honing skills), therefore it would be absurd to expect skills, leveling, and human-crewed automobiles at GO. Buy weapons at the beginning of the round and run, riddling the enemies - it is that easy! There is not any aiming way by right-clicking: '' We take from the traditional way, on the go.

There are four major modes - . To the classic amusements in the arrangement "save or hold the hostages" or "lay or neutralize the explosives" that they inserted the ex-modification GunGame, which is now known as the "Arms Race." All players on the map start the struggle pistols, and more powerful "firearms" instantly get to get kills. The one who first watched a frag from every rifle (26 in total) and stabbed at the last victim using a knife wins the round.

The second novelty is "Destruction of the thing." This really is really a two-minute blitzkrieg for 2 groups. One is trying to blow up a stage, and the other one is defending it. Skirmishes occur on tiny maps, in which there are a lot of alleys and "camping" places. These locations are very much like maps out of Modern Warfare. And in terms of dynamics, the activity appears from Unreal Tournament like mode. The control point about the map is simply one - every team needs to get to it and maintain it.

In Global Offensive (for the first time in CS!), a coaching appeared. Instructions teach how to use bombs to fire through shelters, and how to switch between a secondary and primary weapon immediately. One thing was awkward: the obstacle course the weapons class and, specifically of Modern Warfare. A tribute to classics, perhaps.

It is all coming again

Old manners are now available in two variations: easy and "the way it needs to be." The friendly "casual" mode disables shooting partners, makes it possible to pass through them, and provides both sides with totally free armor. In the "right" way, such indulgences do not exist, but you are liberally rewarded for frags.

Maps are familiar to everybody both at the beta edition of CS and at CS 1.6. Italy, with its narrow roads and nervous hens, the famous suspension bridge and sewer dump on Aztec, an urbanized Office with hostages with twists, a tandem from the Middle East Dust and Dust2, in addition to the championship trinity: Train, Inferno, and Nuke.

All of them are divided by tasks, and also there are two channels with hostages - Italy and also Office. Militia, Assault, and Estate obtained thrown. However they will return in upgrades, along with the zombie mode, the release of which was planned to coincide with the release of the game.

World of Valve

According to legend, the Left 4 Dead appeared thanks to Counter-Strike. 1 little modification forbade robots to work with firearms and armed them . Doomed to hurry into combat, the bots looked very much from L4D. So the concept of the zombie shooter was created: machine guns and shotguns against claws and teeth. And after many decades, CS paid good for good.

International Offensive includes two channels modeled on campaigns that are L4D. The first is that a replica of the swamp village out of Swamp Fever (L4D2). Attentive players may notice a yacht. Another map directly imitates the episode of Death Toll (L4D): there's a lakeside house where boxers had to defend themselves until the introduction of the rescue ship.

And this is not the gaming crossover in Valve. The combined action movie Payday: The Heist obtained a No Mercy effort, which touches on the "green influenza" out of L4D. This is the beginning of the international multiverse or a normal lover service?

GO refused to follow the mod's direct: there's no leveling out of the conflicts, and the parties start each struggle in conditions that were equivalent. CS cash is earned by killing enemies and tactical maneuvers or rescuing hostages. At the start of the round (the party consists of many gamers ), weapons, armor, along with grenades are purchased for that money. One of the latter, hot new products produced their debut : sterile grenades and the cocktail, with the support of which it is easy to block the corridors and set flame with fighters.

Grenades that were fictitious accompany them, copying the sounds - it can be helpful because sounds are often focused on by players. Additionally, the Zeus electroshock seemed. It may kill point blank . There's just one problem - it is a weapon. The shocker is wasted, if you miss, and you will be left . For a few moments, but still...

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      Amount Prize
      1 CSGO: Navaja Knife Fade
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