Whale Shark: $3,500,000 giveaway
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Whale Shark: $3,500,000 *

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Grand Prize: Whale Shark: $3,500,000

About the game:

There are so many players at Grand Theft Auto, and there are many thoughts on how to play it. Don't believe the tales that GTA is required simply using a chainsaw to chase prostitutes - if all were so straightforward, Saint's Row could have left Rockstar North without work. In Grand Theft Auto V, you'll watch cartoons and do yoga. Additionally, it is essential to kill and rob, but not from a life that is good. Namaste.

Happiness generator

The activity of the fifth and fourth GTA, as you know, takes place at a new reality, where there was neither Claude nor Tommy Versetti nor CJ. It turned out almost like with a restart of Star Trek from JJ Abrams or reboots of this comic series: the titles are the same, the places are the same, but everything differs.

Thus, returning to Los Santos is somewhat catastrophic. Some features that were external have been retained by the town remade for a new generation, but generally, has come to be completely unfamiliar. In the older Grove Street, By way of example, in which his group and Carl Johnson lived according to San Andreas' plot, there was still just a courtyard that is musty, and its former inhabitants as if never existed. The Ballas live here now, and the men will rob you if you figure out how to come in on foot.

An entire era from the background of San Andreas was simply erased, and the state itself was rebuilt anew. It had been transformed and expanded, although of the three cities Los Santos stayed it became just like a town.

The whole land (town itself that the magnitude of this new Liberty City from GTA IV - plus the neighboring countryside two more times the same) was open for a while from the very beginning: no excuses like "bridges have been closed because of the terrorist threat." And absolutely anywhere, you can stumble upon something interesting.

First of all, this distinguishes GTA V from its colleagues from the genre - the sandbox this is so bright, considerate, and inconsistent that you can plunge into history at any time. Bandits steal handbags, motorbikes, and automobiles (and you can help the owner return the stolen merchandise), cops shoot fire with street gangs and rednecks (it is not forbidden to take part), forest deer run out onto the street (a good deer is a downed deer), accidents occur at construction sites, folks swear fighting...

Every, second, something happens somewhere. This is not simply scenery (because it's possible to intervene in any random occasion), but also not the "Potemkin villages" that were deliberately cut off for you personally - Los Santos will succeed on its own.

GTA is now - not merely a land in which you will need to go from point to point in the story, from time to time, should you become bored, interrupting at the massacres. Rockstar, having gone throughout the path of development, attained an almost flawless playing space, created a real ecosystem, together with hardly any rules and conventions. Yes comfy and beautiful.

It's never been really lovely in GTA to drive on the street. A few Jerry Rafferty sounds from the radio, automobiles, trees and some shanties racing past in a constant flow, the pre-setting sun peeks out from beneath the hills, the car pops on the roughnesses of the road, and like you feel wind resistance - it's not a game, but a generator of happiness. The last time it had been like this in last year's glowing Forza Horizon, but nevertheless a race that is specialized. We could say that GTA V has no rivals in happiness.

The Holy Trinity

As it became known that at GTA V, there could be three main characters instead of a single, most had doubts - before Rockstar and barely managed to deal with a single hero. But doubts have vanished - this really is the best that could have been invented to enhance the game. In fact, it turned three different GTAs which coexist but also match each other out.

Franklin is a normal right nigga, with a transparent value system and also a hyperbolic sense of devotion to the gang. He is youthful, inexperienced, however amazingly reasonable, exposing cars and dreams of becoming a serious business. For the sake of friends, she is prepared for anything, although she doesn't want to take risks back.

Michael is an experienced burglar who has retired and lost himself in the bottom of the bottle. He, unlike previous heroes, has had an adult lifestyle: a mansion at Vinewood, a full garage of cars, a disgruntled wife, a woman walking with pornography magnates and lascivious showmen, and a post-puberty son who only does that smokes grass, hamsters trolls and plays the local counterpart to Call of Duty.

And Trevor... Trevor is merely a psychopath (he has a certification). He resides in a trailer, boils methamphetamine, yells about and with no, exterminates bikers. At the very first chance, he hits people in the face (and girls, women also!). Absolutely squabble, bold, uncontrollable, and harmful.

Franklin and Michael, while trying to trick the system, nevertheless live by its principles; Trevor - finish degenerate, marginalized, and asocial redneck - wanted to spit . Like any folks play with GTA, destroying everyone and everything in their path, so Trevor resides. And if in the initial two you're able to notice some thing out of CJ and Tommy Versetti, respectively, then Trevor is more like Claude Speed ??from GTA two, that resides as he could (and the way he can).

Each three, from the will of destiny, are connected by one narrative, which, nevertheless, comes down to the typical reason for the string: earn a huge amount of money and make as many enemies as you can (and then kill them).

As from the preceding parts, the principal plot in GTA V is torn and confused - however, this is no longer perceived as a flaw, but instead as a part of the sequence. But the regular has become an order of magnitude smaller - largely due to the fact which you may switch between characters. So when, say, Michael has to lay low, we go to Trevor, who's another crazy or massacre trick on the agenda.

You do not have to remember obligatory races or the notorious flight school from San Andreas - everything that used to seem like a boring "filler" at GTA V stayed in the very ideal situation in the kind of electives. Even the obsessive dates from GTA IV are obsessive. No longer, "Nico, let's go bowling!" With resentment in the event of failure. If you wish to phone partners for a walk - telephone. As a gift, you will receive a touching episode together, say, squealing Michael and Franklin. But nobody will demand anything from you.

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      1 GTA 5: Whale Shark: $3,500,000
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