8,000 NCoin giveaway
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8,000 NCoin *

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Grand Prize: 8,000 NCoin

About the game:

The match was initially released in Asia, and it occurred a bit more than four decades ago. The game began its travel west, and no miracle - fans from Western nations have long dreamed of the day if they can play Soul and Blade normally. Why is that? The combat system and stylish anime graphics created the game an adventure.
The sole question is if the game satisfies expectations. The solution to this question will probably be more likely "yes" than "no" - based on the combat system of the game is a classic combo fighting system so each battle becomes exciting and unique.
The images are good, albeit a bit old. There are problems lags and with optimization, the PVE aspect does not have gloss, and receiving equipment in the level can become a work as opposed to a match.
There is good in the game, and there is evil. The good can overshadow the poor - at least for a particular part of the players.
Familiar adventure
Despite most of the surrounding game enthusiastic anticipation, there is nothing new and innovative in it. Yes, the combat system is great - at least once the first levels for sure, but what else looks somehow... somewhat flat. Nothing in this game appeals to you personally. In principle, the great majority of what is in Blade and Soul has already been implemented in other gamesbetter
The narrative isn't bad, however, the narrative spoils the belief: infrequent, interesting quests alternate with tens of thousands of unwanted quests. Along with also the side quests, alas, are more advanced than the conventional "go there, choose it, kill people, come back and get a reward."
Of course, one can't say that the sport is unremarkable - it would mean lying. Dungeons are a terrific way to have a rest from dull quests. PvP is also very flat - this is the very best part of the game, where the exceptional combat system fully accomplishes itself, which compels you to consider the next action to outwit and outplay the enemy.
Expressiveness and frankness
Blade and Spirit is all but five years old, that is a really respectable deadline for this a game. To put it differently, the images are starting to become obsolete - of course, there is nothing hurt in it, however subsequently Blade and Soul is not for you, if you're looking for something impressive. If you shut your eyes to quality, you can see an exceptionally distinctive and lovely artistic design that permeates the game.
Vibrant and vibrant anime styling is trendy. Generally speaking, this game's landscapes and backgrounds are a few of the best the writer of the review has seen. Each card is magnificent, which brightens up the quest a bit, although cards are not particularly interconnected. The pleasure of the discoverer in this game doesn't let go until the end and covers with his head.
The character style is quite... controversial, and that is, to say the very least. Female characters have an outstanding chest and a minimum of clothes (a very common characteristic of several eastern MMOs), but much is dependent on the option of race. Jin and gong , by way of instance, are far less conservative in clothes things than Yun and Lin. This is not a criticism, simply observation. Personally, this did not disturb me, but to somebody - possibly.
Fortunately, the character creation system in the game is quite powerful so that the appearance may be personalized in a detail, such as hairstyles and accessories.
Here you can talk about costumes - this quality of the game is my favourite. Boasting and search my costumes appealed to me a lot! Yes, even though some of those costumes were... ahem... over honest. Many outfits can be purchased in the game shop, but if you play closely enough, then you can gather them anyhow (though not all).

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    Giveaway Guide


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      Amount Prize
      1 Blade & Soul: 8,000 NCoin
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