500 Atoms *
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About Giveaway
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Rules
TOP QUIZ FROM GAME-TRIVIA.COM
TOP giveaway
Grand Prize: 500 Atoms
About the game:
Fallout Online has long been a hot topic: lots of times, fans attempted to convert this world into the MMO format. Remember the Project V13 in 2012 of Interplay drowned? Why the ugly squabble about copyright has been needed at least it is clear. But it's unlikely that by digging a hole for Chris Taylor's group, Maryland was counting on a welcome of their version of Fallout Online.
The community loathed Fallout 76 long prior to the release. And that there was a reason behind that! Let's flex a few fingers: no more Steam service a cardboard box with a code in lieu of a disk, a lot of bugs on all platforms, 50-gigabyte patches, complete neglect of the world's mythology, simply to drag Brotherhood of Steel and super mutants to the project, jealousy of mods, flawed role-playing system, obsolete engine, old graphics, microtransactions... Oops, I ran out of fingers to count. Generally, there is an ocean of factors. And, regrettably, not all of them are far-fetched.
Let us agree on the beach: this inspection isn't a note by a crazy fanatic. Yes, I have a deep love and affection for the roots of the Fallout series, however I calmly accepted what Todd Howard and his enrichment plant turned it into. Did the action-RPG from a leisurely isometric role-playing video game with battles? Alright, so be it. Abolished the role and dialogue system, giving the chance to construct settlements and safeguard them? Nothing will do. And only following the news of micropayments and on the internet, I still could not stand it: damn donations got into here! Is EA laurels currently haunting?
The publisher shook my faith in the long run of singles, and the "purchased once - play your entire life" version, therefore immediately after launch Fallout 76, I climbed to the in-game shop using a heart. It was that not everything is really poor: that the Atomic Shop sells a huge variety of decorative materials like mild queen costume, dumb New Year's eyeglasses, emotions and presents for photo mode to light audio (yes, there is also a photograph style today ). Here you may buy, for example, doorways that are new or laminate flooring - in a note, the transformation of the show into a version of The Sims was solemnly held.
The medium of exchange would be "atoms," that can be bought in a predatory speed for real money or earn straight from the game. And this, I must admit, isn't so hard: the superior currency is given for literally every action like dividing four terminals or murdering ghouls, so it's quite realistic to get enough for a cowboy hat or a table lamp in the form of a nuclear mushroom. And except for makeup, there is practically nothing in the shop: that the "kill all" button isn't suitable for sale.
We'll have to manage the extermination of all living and half-dead by ourselves since there are enough monsters, both old and new. However, the struggle is the same as in Fallout 4: apparently were not enough for the developers to raise the shooting to the level of an outstanding shooter.
The only novelty is the modified V.A.T.S. mode. He no longer pauses the game and does not slow down time - now this is a trivial auto-sight: a legitimate cheat sends bullets to fly along the most unthinkable trajectories, and in close combat can even pull the player a bit to the target. It looks strange, but it's convenient to shoot from a gamepad.
That's just convenient - it doesn't mean intriguing: artificial intelligence is catastrophically crude, and it is all but impossible to come across an opponent. Players simply don't have any reason to conflict with each other: the reward for victory is the resources, along with there are numerous resources. And the struggles with players stuck in them for quite a while.
To kill is difficult, despite a gap, although formally, PvP style is available from the degree. If the player does not react to your attack, the harm does not pass through him, so he can go about his business while he is being poured with obscenities and direct. The hunter-victim mode, in which creators see their battle royale, is also unlikely to drag anyone out for long. Royal battle for five? Really?
Multiplayer is revived a little only by regular squabbles for "public workshops" - resources of rare materials and also simply handy bases. To begin with, then defended from competitions, that require precious aluminum and titanium and such a workshop has to be cleaned out of dinosaurs. In actuality, it's more easy to get them other, not as troublesome, and more familiar procedures.
RPG no more MMOre
But even if (un) lucky enough to become involved with a struggle, it doesn't become more intriguing: passing does not threaten anything, and victory gives small. However, there is practically no interaction with others! Fallout 76 is a MMO from. There are no factions, no guilds, no auction. A text conversation that is normal is not even, therefore making new friends is difficult. It is much better to come with your own - maybe you may find some enjoyment.
In addition, the opportunity to meet somebody is not much higher than No Man's Sky after the launch: that the post-nuclear Appalachia, to put it mildly, isn't the place. Here you can walk for hours without meeting a soul - and it's not about the players.
Bear in mind the system? Thus, now it does not exist at allthere's no one to speak to. The entire plot and quests are filed in the most primitive way using diaries and notes. It is like we perform indie horror, not AAA course RPGs. Though...
What type of RPG are we speaking about? There is not any need to play a role and make decisions now. The jobs do not suggest forks or any dilemmas: it all comes down to working round, post-shooting, and studying. It is extremely tricky to feel the fleeting duty for an empty world inhabited solely by robots and mutants that are awful. This is not at all the same as being accountable for the lives of the inhabitants of Vault 13, deciding the fate of miserable or Megaton synths that are too much like people. It's not entirely clear why the entire world in should be stored entirely.
Our actions have no consequences: in any situation, no one will die, not be upset, and not even suffer. Everybody has died or turned into brainless creatures, so that they won't be worse.
The role-playing system to an RPG is no less significant than the chance of wagering, and here in Bethesda, it went wrong. Simplification of pumping started in the series' next part, then became notable from the fourth, however in Fallout 76, it reached its climax. From the long-suffering S.P.E.C.I.A.L. ripped everything except seven basic characteristics. Moreover, they are not permitted to be dispersed: at first, all parameters are all equal to unity, and character development is decreased to adjusting the overall look.
A degree increase permits you to raise among the features and get a number of new greeting cards in the soul of " 10% shotgun damage." At precisely exactly the exact identical time, you can alter active cards on the fly. Need to start up the lock? We remove the "Armsman" perk in the deck and place the "Cracker" card in its location. Because of this, every hero plays the banjo well and is a universal soldier who heals himself, and is powerful in both melee and remote ones. The mechanisms turned out to be very elastic, but it does not pull the character's full development.
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Giveaway Guide
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1. Eligibility
Anyone of age (18 years and older) can participate in our giveaways. Participation is absolutely free, you do not need to make any payments or transfer any banking data. -
2. Common terms
Every giveaway on giveninja.org is organized and created only by its users. Our service is a medium that provides such a possibility and is responsible for issuing the prize to the winner. In cases when a giveaway creator does not provide a prize, giveninja.org will do that instead or provide the winner with the monetary value of the prize.
Attention: 1) giveninja.org is not liable for the prize quality. 2) The monetary value of the price can be found on the giveaway page. 3) All copyrights, trademarks, and service marks are the property of their respective owners. -
3. User agreement
By using our website and participating in a giveaway, you give your consent to be fully and unconditionally bound by these Rules, and you represent and warrant that you meet the eligibility requirements set forth herein. You also agree to accept every giveaway Creator's decision as final and binding as it pertains to the content of the giveaway. -
4. Notification
To keep you well-informed, we will send you notifications after every status update of the giveaway you participate in. The communication channels we use may include, but are not limited to, email, social networks, and push notifications. We will notify you when the giveaway starts, its results, and if somebody creates a new giveaway on this page. -
5. Giveaway period
Entries are accepted starting soon. No online entries will are accepted after starting soon. If you see a countdown at the giveaway, it means that the giveaway is active and you can see how much time is left until its end -
6. Prizes
Amount Prize
1 Fallout 76: 500 Atoms
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7. Delivery
One of our support agents will send message on your register email with instruction how you can get the prize. In other cases, our support will indicate the delivery method via our website chat. -
8. Drawing
Starting soon, the giveaway creator will determine the winners by a random drawing via random.org. Once selected, the winner will be notified via our message system and email. -
9. Creator and sponsor
This giveaway was created and sponsored by "Raven". Every giveaway on giveninja.org is created by its user. A giveaway creator can cancel, suspend, and modify the contents of their giveaway if anything hinders the proper functioning of the giveaway. The giveaway creator reserves the right, at their own discretion, to remove any giveaway participant tampering with the entry process or the giveaway functions or those violating the Rules of this or any other giveaway. -
10. Limitation of Liability
By participating in the giveaway, entrants agree to release and hold harmless the Sponsor or giveninja.org service, and each of their respective partners, subsidiaries, affiliates, advertising and promotion agencies, other companies associated with the giveaway, and each of their respective officers, directors, employees, shareholders, representatives, and agents (the Released Parties) from and against any claim or cause of action arising out of participation in the giveaway or receipt or use of the prize (including any travel or activity related thereto), including, but not limited to: (a) any technical errors associated with the giveaway, including lost, interrupted or unavailable Internet Service Provider (ISP), network, server, wireless service provider, or other connections, availability or accessibility or miscommunications or failed computer, satellite, telephone, cellular tower or cable transmissions, lines, or technical failure or jumbled, scrambled, delayed, or misdirected transmissions or computer hardware or software malfunctions, failures or difficulties; (b) unauthorized human intervention in the giveaway; (c) mechanical, network, electronic, computer, human, printing, or typographical errors; (d) application downloads; (e) any other errors or problems in connection with the giveaway, including, without limitation, errors that may occur in the administration of the giveaway, the announcement of the winner, the cancellation or postponement of the event and/or the flyover, if applicable, the incorrect downloading of the application, the processing of entries application downloads or in any giveaway-related materials; or (f) injury, death, losses, or damages of any kind, to persons or property which may be caused, directly or indirectly, in whole or in part, from entrants participation in the giveaway or acceptance, receipt or misuse of the prize (including any travel or activity related thereto). Entrant further agrees that in any cause of action, the Released Parties liability will be limited to the cost of entering and participating in the giveaway, and in no event shall the entrant be entitled to receive attorney's fees. Released Parties are also not responsible for any incorrect or inaccurate information, whether caused by site users, tampering, hacking, or by any equipment or programming associated with or utilized in the giveaway. Entrant waives the right to claim any damages whatsoever, including, but not limited to, punitive, consequential, direct, or indirect damages. -
11. Disputes
This giveaway is regulated by the laws of the Republic of Bulgaria in disregard of law doctrine conflicts. As a prerequisite of entering this giveaway, the participant agrees that all disputes that cannot be settled between the parties, and causes of action arising out of or connected with this giveaway, shall be resolved individually, without resort to any form of class action, exclusively before a court located in Blagoevgrad having jurisdiction. Further, in any such dispute, under no circumstances shall participant be allowed to obtain awards for, and hereby waives all rights to, punitive, incidental, or consequential damages, including reasonable attorney’s fees, other than participant’s actual out-of-pocket expenses (i.e., costs associated with entering this giveaway). Participant further waives all rights to have damages multiplied or increased. -
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13. Winners
The list of winners is published on the giveaway page once the drawing is finished. In case the Grand Prize Winner cannot be reached within five days after the date of the first contact attempt, the Grand Prize goes back to the giveaway creator. All other winners will receive their points automatically.
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