USP-S Kill Confirmed giveaway
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Grand Prize: USP-S Kill Confirmed

About the game:

Fans of Counter-Strike really are a unique audience. A lot are still arguing about the superiority of variation 1.5 over 1.6, let alone a comprehensive remake about the new engine! A previous effort to substitute the obsolete 1.6 happened in 2004 and rather failed: Counter-Strike: Source seemed good and flaunted believable physics, although pro-gamers vehemently refused it. Running feels distinct, and grenades fly curiously, and...

Source and GO are separated by up to eight decades. Valve had lots of time craft, comprehend, and to weigh a remake, in. And therefore, the simple idea in GO didn't move a millimeter: two groups of five (or more) people, "villains" and fighters against terrorism. Fight to the survivor. Terrorists are mainly amused by undermining key factors and holding hostages, while the "good forces" of the hostages are attempting to free, along with also the bomb and its owners are neutralized. And never vice versa.

The secret of Counter-Strike's fame lies in its ease (although there's always space for honing skills), therefore it would be foolish to expect skills, leveling, and human-crewed vehicles at GO. Buy weapons at the start of the round and operate, riddling the enemies - it's that simple! There's no planning mode by right-clicking: '' We take from the conventional way, on the move.

There are now four ways - . To the basic amusements from the arrangement "hold or save the hostages" or "lay or neutralize the explosives" they inserted the ex-modification GunGame, that is currently known as the "Arms Race." All players around the map begin the struggle with pistols, and stronger "guns" immediately get for kills. The person who first watched a frag from each gun (26 in total) and stabbed the previous victim with a knife wins the round.

The second novelty is "Destruction of this object." This can be a two-minute blitzkrieg for 2 teams. One is trying to blow off a crucial point, and it is being defended by the other one. Skirmishes occur on tiny maps, where there are a good deal of alleys and "camping" positions. These places are similar to maps from Modern Warfare. And like mode, the action looks concerning dynamics from Unreal Tournament. The focus point about the map is simply one - each team needs to have to it and keep it.

In Worldwide Offensive (for the first time in CS!), a coaching mode appeared. Instructions instruct how to use bombs, the way to shoot through shelters, and the best way to switch between a secondary and primary weapon. One thing was embarrassing: the weapons class and, in particular, the obstacle course of Modern Warfare. A tribute to classics.

It is all coming again

Old modes are now available in two variants: simple and "the way it should be." The friendly "casual" mode disables shooting at partners, makes it possible to pass them through, and provides either side with free armor. From the "appropriate" way, such indulgences do not exist, but you're liberally rewarded for frags.

Maps are familiar to everybody both at the beta edition of CS and at CS 1.6. Italy, with its narrow roads and worried hens, the famous suspension bridge and sewer ditch on Aztec, an urbanized Office together with hostages with ties, a tandem from the Middle East Dust and Dust2, as well as the championship trinity: Train, Inferno, and Nuke.

Tasks traditionally divide all of them, and there are two channels with hostages - Italy and Office. Militia, Assault, and Estate obtained thrown overboard. However they will return along with the zombie mode, the release of which was planned to coincide with the release of the computer video game.

Earth of Valve

According to legend, the Left 4 Dead seemed thanks to Counter-Strike. 1 little modification forbade robots to use firearms and armed them just. Doomed to hurry into combat, the bots looked very much from L4D. Therefore the popular zombie shooter's idea was born: machine guns and shotguns against claws and teeth. And after many years, CS paid great to get good.

Global Offensive includes two avenues modeled on campaigns. The first is a copy of this swamp village out of Swamp Fever (L4D2). Attentive players may notice a small yacht out of The Sacrifice campaign. Another map right imitates the episode of Death Toll (L4D): there is a lakeside home where fighters had to defend themselves until the introduction of the rescue boat.

And this isn't the first gaming crossover in Valve. The combined action film Payday: The Heist got a No Mercy effort, which touches to the "green flu" from L4D. Interestingly, this is the start of the global multiverse or a normal lover service?

GO refused to follow the mod's direct: there is not any leveling out the conflicts, along with the parties start each struggle in conditions. CS money is made by killing enemies and strategic maneuvers or rescuing hostages. At the beginning of the round (the party consists of several players), armor, weapons, along with grenades are purchased for that cash. Among the latter new products made their introduction the molotov cocktail along with also grenades.

Grenades that were fictitious accompany them, copying the sounds - because seasoned players focus on sounds, it may be useful. In addition, the Zeus x27 electroshock appeared. It could ruin point with one hit. There is only 1 problem - it's a weapon that is one-time. Should you miss, the shocker has been wasted, and you'll be left . For a couple of minutes, but nevertheless...

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      1 CSGO: USP-S Kill Confirmed
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